🔗 Share this article The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game The gritty universe from Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership was established to create a TTRPG set within the series' post-pandemic landscape. The project was revealed, with a funding drive planned to launch in the spring of 2026. "This endeavor will bring the series' unique suspense, tactical intensity, and memorable setting to the tabletop, providing fans a new way to engage with The Division through immersive storytelling and player-driven missions," reads an official release. Initial offerings will include a starter set, essential manuals, a GM screen, figurines, and various premium versions. Exploring The Division's Apocalyptic World In this universe, a deadly virus called Green Poison was released in New York City, sending the United States into chaos. As the crisis escalates, society crumbles and hostile groups emerge, turning the urban landscape into a warzone. To restore order, the government {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the agents come in. Development on the game has been underway for approximately three years, and it is confirmed to be complete. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a broader market, specifically in the United States. Manufacturing will start right after the campaign, with shipping projected for the latter part of 2026. A Streamlined Tactical System: The GRIS System A preview at the system confirms it uses 10-sided dice exclusively through its new GRIS system, encouraging a streamlined and tactical style. Agents leverage skills or traits to roll a handful of dice, usually from one to five d10s. Instead of summing the total, players choose a single “result die” from the pool. This dice is then measured against a set challenge number. Rolling a natural 10 triggers additional bonuses, such as extra damage or boosted support. Combat Focus On Positioning and Awareness Fights stress placement and situational awareness, mirroring the video games. Elements like taking cover, height advantage, or visibility directly influence dice rolls. This mechanic seems built to reward coordination and smart positioning instead of raw numbers. A Thematic Health Mechanic The way health is managed adds a interesting narrative layer. Agents have a wound threshold; sustaining too much damage reduces their capabilities by decreasing the number of d10s. At critical condition, an operative collapses, but they’re not unconscious. They can still move and take limited actions, emulating the last stand common to video game shooters. Any player in this state must roll on a injury chart, potentially gaining persistent effects like trauma or mobility-impairing wounds. A Ready-to-Play Scenario A free Quickstart Guide is promised soon. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group lead the hunt for a lost doctor squad and must thwart an assault by the notorious Rikers faction, who have taken over that Manhattan district. Further information and the complete product lineup will be unveiled near the Kickstarter start date.